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How To Play Animation Faster And Slower Unity

Setting gap extrapolation

Changing clip play speed

Change the play speed of clip speed to accelerate or decelerate its audio, move, blitheness, or particle effect. Changing the clip play speed affects the elapsing of the prune. You tin only change the play speed for Animation clips Blitheness information that tin can be used for animated characters or unproblematic animations. It is a uncomplicated "unit" slice of movement, such as (one specific example of) "Idle", "Walk" or "Run". More than info
Encounter in Glossary
, Audio clips A container for sound information in Unity. Unity supports mono, stereo and multichannel audio avails (upward to eight channels). Unity can import .aif, .wav, .mp3, and .ogg audio file format, and .xm, .mod, .information technology, and .s3m tracker module formats. More info
Encounter in Glossary
, and Control clips. For all other clip types, the Speed options are disabled.

Speed Multiplier in the Inspector window
Speed Multiplier in the Inspector window

In the Inspector A Unity window that displays data about the currently selected GameObject, Asset or Project Settings, alowing you to audit and edit the values. More info
Come across in Glossary
window, the Speed Multiplier belongings shows the play speed as a multiplier of the original clip speed. For example, changing the play speed of an 80 frame Animation clip to double speed changes the clip duration to forty frames and sets the Speed Multiplier to 2.

To change the clip play speed, Right-click a clip and select one of the following options:

  • Speed > Double Speed to halve the prune duration. The prune plays at twice its current speed. A short-dashed line and a multiplication factor indicates an accelerated clip. Doubling the clip speed sets the Speed Multiplier property to double its current value.

  • Speed > One-half Speed to double the clip elapsing. The clip plays at half its current speed. A long-dashed line and multiplication factor indicates a decelerated clip. Halving the clip speed sets the Speed Multiplier belongings to half its current value.

  • Speed > Reset Speed to reset the clip to its original duration. The clip plays at its original speed. Resetting the prune speed sets the Speed Multiplier property to 1.

A short-dashed line and multiplication factor of 2.00x indicates a clip playing at double its original speed
A short-dashed line and multiplication factor of 2.00x indicates a clip playing at double its original speed

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Setting gap extrapolation

Source: https://docs.unity3d.com/2018.3/Documentation/Manual/TimelineChangingClipPlaySpeed.html

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